Former PlayStation Boss Discusses Hardware Costs and Bloodborne Rights
Shawn Layden addresses why a PlayStation 6 should prioritize affordability over raw power and explains the hurdles behind a potential Bloodborne sequel.
Former Sony Interactive Entertainment America President and CEO Shawn Layden recently shared his insights on the current trajectory of the video game industry, touching on console pricing strategies and the enduring mystery surrounding a sequel or remaster for the hit 2015 game Bloodborne. Speaking on a recent episode of The Trophy Room podcast alongside other high-profile industry veterans at the GamesBeat Next conference, Layden offered a unique perspective on hardware development and intellectual property rights.
Addressing the future of console generations, Layden argued that Sony does not need to pursue an expensive PlayStation 6. Instead, he suggested that the company should focus on making a cheaper PlayStation 5 to combat rising technology costs and escalating hardware prices for consumers.
"The innovation needs to come not from making PS6 for $1,200. It's to make another PS5 for $300," Layden stated during the podcast discussion, noting that historical platforms like the PlayStation 2 actually dropped in price over time. He emphasized that current hardware already possesses more than enough power to build the games players want to play, pointing out that the silicon and operating system are in a great place.
The remarks arrive as console manufacturers face dropping sales and consumer pushback over increasing hardware price points. While the PlayStation 5 originally launched with base models starting at $399 and $499, subsequent price increases have pushed basic and Pro models significantly higher. Industry reports indicate that Sony has weighed delaying its next console launch toward the end of the decade as hardware production costs remain high.
In addition to hardware economics, Layden addressed why fans have yet to see a Bloodborne sequel or an official remaster for the PlayStation 4 classic, despite ongoing demand from the gaming community. According to Layden, the absence of a follow-up or updated version stems largely from complex legal hurdles rather than a lack of desire.
Layden explained that reviving the franchise involves navigating a web of corporate agreements between multiple entities. Because Sony, original developer FromSoftware, and FromSoftware's parent company, Kadokawa Corporation, all hold stakes or involvement, coordinating everyone to sign off on a project presents a formidable challenge.
"There's a lot of involved rights associated with it," Layden said, adding that creators must also consider whether a new entry could successfully recreate the original game's cultural phenomenon while remaining respectful of the source material. These corporate and creative complexities help explain why the beloved action RPG has remained dormant while other PlayStation franchises receive frequent remasters.
Layden's commentary highlights the difficult balancing act modern console manufacturers face as they try to navigate soaring development budgets, consumer affordability, and valuable intellectual property rights in an evolving market.
Sources
- Shawn Layden On Why Bloodborne 2 Hasn't Happened insider-gaming.com
- Ex-PlayStation Boss Shares Why He Thinks Bloodborne Sequel or Remaster Still Hasn't Happened comicbook.com
- Ex-chefe da PlayStation afirma que a Sony “não precisa de um PS6” por um preço alto, mas sim “outro PS5" por um valor mais baixo br.ign.com
- Former PlayStation Boss Says Sony Doesn't Need a 'PS6 for $1,200,' It Needs a 'PS5 for $300' tech.yahoo.com
- Nintendo: Keine Multiplattform-Pläne - Ex-Chef Doug Bowser erklärt die eiserne Exklusivität play3.de